Rune Fjell
A fantasy RPG wherein you as the player can discover a world of nordic magic and mystery. Protect the gnomes who gave you runic magic, hone your skills when using the runes, and discover the secret dwelling deep within the mountain.
I was primarily tasked with art direction and environmental design of the island and its below caverns. Additionally I worked on lighting and assisted with programming where needed.
I really enjoyed working on the environmental planning as it was my first attempt at large scale level design. We decided to go with their being different zones on the island to give each rune area a distinct feel. The player model is one I am particularly proud of, I loved creating a more stylized design using my team mates concepts.
Timeline
Spring 2025 (3.5 months)
Software
Maya, Substance Painter, Unity, C#

























